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Virtual and Augmented Reality in Education, Art, and Museums eBook
$225.00 $110.00
By: Giuliana Guazzaroni
Publisher: Engineering Science Reference
Print ISBN: 9781799817963, 1799817962
eText ISBN: 9781799817994, 1799817997
Copyright year: 2020
Format: Reflowable
eText ISBN: 9781799817994
SKU: 9781799817994
Category: Trending
Tags: Computers, Intelligence (AI) & Semantics
Print ISBN: 9781799817963
Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.
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